SimpleGFX  1.0
Simple Graphics Library for C Programming Education
m-square-grid.c File Reference

Creating coordinate grids using evenly spaced lines. More...

#include "gfx/simplegfx.h"

Functions

int main ()
 

Detailed Description

Creating coordinate grids using evenly spaced lines.

Author
Sukesh Ashok Kumar

This example demonstrates how to create a regular grid pattern, fundamental to graph paper, coordinate systems, and structured layouts. Grids help visualize relationships and organize space systematically.

Mathematical Concepts:

  • Regular spacing: constant intervals between parallel lines
  • Division: how many cells fit in the space (640/40 = 16 columns)
  • Multiplication: spacing × n gives nth line position (40×3 = 120)
  • Orthogonal lines: vertical and horizontal lines at right angles
  • Coordinate system: grid creates reference framework
  • Tessellation: repeating pattern that covers entire plane

In This Example:

  • Spacing: 40 pixels between lines
  • Vertical lines: at x = 0, 40, 80, 120, ..., 600
  • Horizontal lines: at y = 0, 40, 80, 120, ..., 440
  • Grid cells: 16 columns × 12 rows = 192 squares
  • Each cell: 40×40 pixels

Programming Concepts:

  • Nested loops for 2D iteration
  • Loop increment by constant (x += spacing)
  • Separating vertical and horizontal line drawing
  • Efficient pattern generation
  • Understanding loop step sizes

What you'll learn:

  • How to create evenly spaced patterns
  • Drawing complete vertical and horizontal lines
  • The relationship between spacing and grid density
  • Why we separate vertical and horizontal line loops
  • Creating structured coordinate systems
  • Loop increment shortcuts (x += 40)

Grid Properties:

  • Vertical lines: constant x, varying y (parallel to y-axis)
  • Horizontal lines: constant y, varying x (parallel to x-axis)
  • Intersection points: form regular lattice
  • Number of vertical lines: ⌈640/40⌉ = 16 lines
  • Number of horizontal lines: ⌈480/40⌉ = 12 lines

Algorithm:

  1. Draw all vertical lines first
    • For each x-position (0, 40, 80, ...)
    • Draw from top to bottom (y: 0 → 480)
  2. Draw all horizontal lines
    • For each y-position (0, 40, 80, ...)
    • Draw from left to right (x: 0 → 640)

Applications:

  • Graph paper for plotting functions
  • Game boards (chess, checkers)
  • Pixel art and sprite sheets
  • Architectural floor plans
  • Data visualization backgrounds

Experiment Ideas:

  • Change spacing to 20: denser grid (more lines)
  • Change spacing to 80: sparser grid (fewer lines)
  • Add different colors for major/minor grid lines
  • Create non-square grids with different horizontal/vertical spacing

Compile:

gcc m-square-grid.c gfx/simplegfx.c -o output/m-square-grid -lX11

Run:

./output/m-square-grid

Function Documentation

◆ main()

int main ( )